Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Gunther

Pages: [1]
Suggestions, ideas / Bots?
« on: December 21, 2012, 05:50:34 PM »
No no no, not like aimbot crap, I mean:

Say you are forever alone, or without Internet, or all your LAN buddies left. Sad situation, right?

So, will there be support for CPU players? With changeable difficulty settings of course.

Suggestions, ideas / Toggle-able buildables?
« on: December 15, 2012, 05:25:30 AM »
Well, we know you can turn off things with ease in (the future) Trem 2.

And we know of the new buildings added in RCZ.

1) Can these "new" buildables be turned off? Like if trees and crates are somehow very annoying?

2) Will we be able to make new passive buildables using the map/thing-creator application? Or seriously style the current ones?

Off topic / Annual "BreakThe Forums!" Contest
« on: November 27, 2012, 06:05:14 PM »
Welcome welcome!

...And now that my ringmaster time is over, back on track here.

As the date for the games release come closer, these forums might get more and more traffic. And hopefully no one will have to baby-sit this site all the time, and instead go and play.

So here's the challenge:
Break the forums, whether its the interface or logo, and limited to one post so as not to create too much spam. (Although you can edit your post all you want :D )

The winner tell Rotacak about the problem, and help him fix it.  :P


Suggestions, ideas / A Question about "Resizeable Buildables"
« on: November 22, 2012, 08:42:54 PM »
So I've seen this come up a few times, and I wondered something:

1) Say I build a crate the size of the RC. Does that cost the same 1BP as if I made a normal-sized one?

2) Likewise, suppose I made a tree the size of a barricade. Would it still cost the same, and would I wait for the same time for timer to end?

3) So what if I made a tube the size of a barricade. Would the damage and/or damage range be extended? Likewise, if I made a tiny tiny tube, would the damage amount and range be the same as normal tube?

Pages: [1]