Author Topic: Administrative Issues  (Read 1730 times)

Offline TheMuffinMann on: November 21, 2012, 10:40:21 AM

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As I have already stated on my post on the 1.2 Forum I have started to question the method of being able to administrate the server(s) etc....

After all the administrative System on Unlimited does seem nice I guess that 2.0 would experience some issues too.

For example the matter of facts that there could be a flood of players and among those there could be some bad minded people. what are you going to do about them? You simply cannot be on 24/7 neither can you elect some admins from those new crouds.

I have thought of nominating the old admins on the official servers/Unlimited servers (not clan servers though) as they have already proven themselves worthy etc... This might make the acquiring of Admins much easier, if necessary.

No system is flawless, but there is no need to hop into the unknown blindfolded.

That is my idea:

Nominate those admins from 1.2 etc as they might be a helpful asset for the official server.

Might make it all a little easier for you...


Perhaps also include the ability to VIEW rules INGAME... These days I have had on 1.2. quite some issues with people being nitpicky about rules and I couldn't really refer them to the page and then quote the rule... It is getting rather strenuous.

Offline Loki #1 on: November 21, 2012, 10:50:39 AM

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1) They will have to buy the game
2) There can be more trustworthy people out there
3) My opinion is no.

On 1.1 admins could log on with console, watching realtime log from game and this is nice way to see what's happening on the server. Even if you're working.

Electing more admins would make more chaos, preventing this admins should be more active, or just should have console log on.

Offline grmg.pl #2 on: November 21, 2012, 12:21:27 PM

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Quote
Nominate those admins from 1.2

SOME

That's ofc personal opinion based on my past experiences.


BTW: Why not produce an idea that would have reduced or no need for an admin? Most common offenses can be easily dealt with by forcing everyone to !register.

BTW2: Lolz, 1.2 thinking :P. If you buy the game, you get ONE account with unique ID (so "/name" still works). You misbehave, well, there goes your money.


Here, a quick google, EVE Online Wiki:

Quote
We reserve the right to review cases involving exploits on an individual basis and take action as deemed necessary. For minor offenses a formal warning is issued, another warning or a more serious offense will get a temporary ban from the game and for very serious violations or repeated offenses the user can be banned permanently. We reserve the right in all cases to deem the seriousness of offenses. We also reserve the right to delete characters and/or items that were gained through the use of exploits. Note that any attempts at hacking the game or servers will be dealt with very severely, even with lawsuits.

Offline Rotacak #3 on: November 21, 2012, 12:45:38 PM

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Admining system will be very improved. Thanks to account registration, you can ban player with 100 % success - but of course, he still can play on other servers.

On the other hand, players will be able to report admins easily and every report will automaticaly include server demo from current game.

We do not know, if there will be any active admin on 1.2 when 2.0 will be released, but if yes, then is possible to transfer current admins to new game.

"View rules in game" is good idea.

Offline TheMuffinMann #4 on: November 21, 2012, 02:02:49 PM

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Admining system will be very improved. Thanks to account registration, you can ban player with 100 % success - but of course, he still can play on other servers.

On the other hand, players will be able to report admins easily and every report will automaticaly include server demo from current game.

We do not know, if there will be any active admin on 1.2 when 2.0 will be released, but if yes, then is possible to transfer current admins to new game.

"View rules in game" is good idea.

Everything has advantages and disadvantages

Obviously reporting an admin does become easier, but the rules need to be written much clearer and not as broad as in 1.2 (RCZ)

Otherwise...

I guess that there will always be at least 1-3 Admins on Unlimited.

Offline Gunther #5 on: November 21, 2012, 04:14:50 PM

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No more subnet ban??  :(

Can't someone just make a new account? Unless you just tied every player to their serial-code for their game. If serial code is used on more than one game, they can't play at the same time online. Why has no one thought of this revolutionary system before?  >_>

"Flood of new players" is more like "trickle of new players". Only people that seem to know about the game are old RCZ players. Word will spead at the end of course, but a price-tag "might" will keep the 12-yr olds at bay for a while. Current RCZ admins are fine, for very start start of game of course, but we can't have 20 admins all with /kick and /mute at their fingers on one server. (Make two? :))
Now you see me...now you don't...headshot

Offline TheMuffinMann #6 on: November 21, 2012, 04:22:49 PM

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Subnet ban is unfair, ya know? It bans also other players, innocent ones perhaps too.

I guess that every player is tied to his serialnumber that way there will be easier banning etc... It's much better than the qkey system etc...

I never asked for 20 admins, just given the possibility of some new players arriving of which some might have malicious ideas, so perhaps the best people suited for that are those who have already approved of their capability and usually those people are either admins on the server or renowned players.

Offline Gunther #7 on: November 21, 2012, 04:29:06 PM

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I'm not saying you wanted 20 admins, just simply agreeing with you that old admins are the easiest way. Just because its a new game doesn't mean we need a slew of more admins. With a better way to ban, it'll be cake.
Now you see me...now you don't...headshot

Offline Rotacak #8 on: November 21, 2012, 05:29:24 PM

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Can't someone just make a new account? Unless you just tied every player to their serial-code for their game. If serial code is used on more than one game, they can't play at the same time online.
You can make new account only when you will buy another copy of the game.

There will be no serial numbers and no copy protection.

Offline mario #9 on: November 21, 2012, 07:24:05 PM

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Admining system will be very improved. Thanks to account registration, you can ban player with 100 % success - but of course, he still can play on other servers.

On the other hand, players will be able to report admins easily and every report will automaticaly include server demo from current game.

We do not know, if there will be any active admin on 1.2 when 2.0 will be released, but if yes, then is possible to transfer current admins to new game.

"View rules in game" is good idea.

You would have to buy tremulous2? O.o

Offline Loki #10 on: November 21, 2012, 08:05:54 PM

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Admining system will be very improved. Thanks to account registration, you can ban player with 100 % success - but of course, he still can play on other servers.

On the other hand, players will be able to report admins easily and every report will automaticaly include server demo from current game.

We do not know, if there will be any active admin on 1.2 when 2.0 will be released, but if yes, then is possible to transfer current admins to new game.

"View rules in game" is good idea.

You would have to buy tremulous2? O.o

Hell yes and hell yes thousand times lol read faq.

I am happy with new admin stuff. Hope it will be uzefool.

Offline TheMuffinMann #11 on: November 22, 2012, 09:26:00 AM

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I am really curious on how people can handle that...