Author Topic: Development continues...  (Read 1258 times)

Offline Rotacak on: December 01, 2015, 03:31:47 PM

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Surely you've recently noticed small to none activity in the development of the Murnatan. It happened because we had to find out additional financing method. That left us with only option, to look for an investor who would solve this situation. Meanwhile the development was put on hold.

When I finished a new business plan, presentation, calculation, showreel of what we have so far and only remaining step was meeting with investors, another chance suddenly appeared: I finally found the buyer for my house (who actually did bought it later) and we could continue with the development. Although we do not decline finding an investor, it was postponed a bit for now. First things first.

During the "investor/house" situation we didn't just sit and wait for things to happen. We did what we love - a game. A simple little game. Just for relax. A simple little multiplayer game with rusty cars crashing and fighting for best score through cutting grass and throwing each other out of the several maps while spamming emoticons game. It's called Grass Max and it's mad. Fun, but mad. So it is obviously ranked in TOP 30 out of several thousand other games on Greenlight already..

We will be happy, if you vote for it. Actually, you can take it as a practice Murnatan moment. Emotikona smile http://steamcommunity.com/sharedfiles/filedetails/?id=563716833 .

So that's it. Right now we are returning in full strenght. Maybe even with more strenght than ever before. While Murnatanu release may have few month delay, it's future seems much brighter now.

Offline alavezz #1 on: December 01, 2015, 09:26:26 PM

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Nice to ear that! best wishes for you guys :)

Offline Prophet #2 on: December 02, 2015, 02:36:37 PM

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Much respect to you guys.  You are an inspiration.  :)

Offline Machine Medic #3 on: December 02, 2015, 10:41:58 PM

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I must honestly say that I am surprised that you would go to the length of selling your own home to further the development of this project.  A very bold thing to do.  I would imagine that this is not a sudden decision, and that there are certainly more factors going on behind the scenes to motivate such a commitment, like outstanding debts from prior development costs, or a personal desire for different living arrangements.

Either way, I believe it is pretty safe to say at this point that this project will be completed.  One does not simply sell their home without having their mind explicitly set on an end goal.

In regards to the Greenlight status of Grass Max, I am glad for the team that it may soon become an additional source of funding at this rate.  However, I would advise you to remain true to the goals that this project has set out to achieve;  One success does not guarantee an easy ride the rest of the way.  Based on the video update from August, there is still no shortage of work to be done roughing in core game content, as well as the rest of the features promised on the front webpage during alpha and beta states. 

Do not be discouraged, and do not put in anything less than your best work.

That is how great things are accomplished.
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Offline ElusiveTo #4 on: December 18, 2015, 12:20:49 PM

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May the force be with you guys, keep on :)

Offline Valb #5 on: December 18, 2015, 04:03:17 PM

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Keep up the good work, i'll be following this closely! :)

Offline Machine Medic #6 on: January 04, 2016, 11:42:55 AM

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Perhaps once the net-code for this game has reached a fairly stable state, you guys might think about opening up pre-alpha work-in-progress/bug testing builds for those who chose to donate more than 'x' dollars to the cause.

Right now, it seems like you need every bit of cash you can get.

Alternatively, we could try another Kickstarter again, but we would have to aim it at the right target audience, and set a realistic goal for the number of followers that we have on Facebook, etc.  We still won't find hardly any support from the old Trem community, so we will have to seek out new players in the Steam community, etc...  I wonder if you might advertise this project on your Steam Community page somehow...  Perhaps by including development snapshots and updates here, or something.  It seems like you've got some peoples' attention with Grass Max.  Maybe you could use that attention to spread awareness of this game as well after that one has been released?  Not sure about Steam's policies about advertising other games or whatnot, but it's something worth looking in to.

Just ideas.

« Last Edit: January 04, 2016, 11:48:02 AM by Machine Medic »
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Offline Rotacak #7 on: January 04, 2016, 07:14:46 PM

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Machine Medic: Game is currently not quite stable or more playable, mainly because we still solving aliens. When this will be done then we can think about some public actions. But must it be enjoyable :)

Grass Max could help a little. We will see. Thanks for your suggestions.