Author Topic: Boxfield map is finished  (Read 713 times)

Offline Rotacak on: July 14, 2016, 05:39:24 PM

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There will be some tweaks and changes but basically it is done.

It is small map with identical bases for aliens and humans and one bigger central base. Players can sneak into enemy base also through dark and rocky tunnel, which is shorter.

Offline Nomad #1 on: July 14, 2016, 06:54:26 PM

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Absolutely beautiful.

Offline Machine Medic #2 on: July 14, 2016, 07:26:17 PM

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Holy shit, you guys nailed it square on the head!

The attention to detail here is astounding.  This is exactly what I was hoping for from this team.  If you keep up this kind of work, this game will shoot straight to the top of the Steam lists in no time at all when it is time to release it.

I absolutely love the 'Aliens (1986)' inspiration that you used in creating all of the wall panels and plumbing.  The paint decals on the floors, doors, walls, and boxes make it come to life perfectly.

I think this will make the perfect practice and scrim map.

You guys truly deserve to see this project flourish.

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Offline Nomad #3 on: July 14, 2016, 09:03:01 PM

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I love how the little cat door is still there.  ::)
It looks similiar to NS2 maps, but I can already tell that ns2 will have died by the time murnatan comes out.

Offline Machine Medic #4 on: July 14, 2016, 09:51:03 PM

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Yeah, it kind of does have a vague hint at the NS2 style, but the layout and execution is far, far superior.
« Last Edit: July 21, 2016, 08:52:00 PM by Machine Medic »
2x 980ti @1.3GHz, 5820k @ 4.4GHz, 32GB DDR4 @ 2.4GHz, SSD 950 512GB & 850 1024GB.

=\Co-Leader of Contra Clan/=