Community > Discussion

Taunt mute is a bit excessive.

(1/1)

Rex:
Okay, so the current way of preventing taunt spam is to have the system mute the player's text communications.
I think that's a bit unnecessary, as it then means they can't communicate or vote just because they spammed the taunt a few times.
Would it be better to have a "cooldown" period for the taunts after excessive use? Since even after the mute, the player can still taunt spam.

Rotacak:
Cooldown will limit me much, I want to taunt at various speeds :) But it should be somewhat improved. Maybe create separated mute or set different limit for chat and taunt.

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